

“ Diablo 2 will be undergoing maintenance on its servers beginning at 11:30 am PDT today,” Blizzard wrote in their announcement earlier this afternoon. During this time, the game will be unavailable for play. We are currrently performing emergency maintenance. Whatever the issue was, however, it seems to have proven an even bigger issue than the developers thought it would be, as the maintenance was extended from the original two hours to almost a six-hour maintenance. What the core of the issue is, Blizzard hasn’t revealed to the players of the classic title. Such seems to have been the case with Diablo 2, as Blizzard was forced to take the servers offline entirely so that they could perform some emergency maintenance. But in recent years, the Activision publishing arm has taken a stronger hand in Blizzard’s operations. Vicarious Visions, based in Albany, New York, has been working with Blizzard since last year on the Diablo franchise, including a planned remake of Diablo II, people familiar with the plans said. They asked not to be identified discussing private information.Keeping a game running can be an incredible amount of trouble, and sometimes that trouble catches up to the point where it dominoes into an even bigger issue. The news, reported by, arrived just a few weeks after Blizzard quietly dismantled one of its internal development teams, according to people familiar with the company.īlizzard, the maker of games like World of Warcraft and Overwatch, has traditionally developed most of its games in-house. Former Vicarious Visions studio head Jennifer Oneal will take a seat on Blizzard's leadership team, reporting directly to the president. It will now focus entirely on Blizzard’s franchises, including Diablo, instead of making its own games. The studio, Vicarious Visions, had been a subsidiary of Activision since 2005 and worked on franchises like Skylanders, Crash Bandicoot and Tony Hawk. took another step in consolidating control over division Blizzard Entertainment, which once took pride in its autonomy, by shifting a 200-person design studio to its ranks. Video game publisher Activision Blizzard Inc.
